The Social Body Lab
The Social Body Lab takes the human body as a starting point from which to consider how humans interface with and relate to the world around them. Beyond the basic functionality of incorporating technology into clothing, the Social Body Lab focuses on meaningful and provocative interactions, questioning the relationship between humans and technology through working prototypes and fully manifested projects.
Topics & Themes
For example: conductive fabrics, threads, yarns, inks, paints, wools; thermochromic inks; shape-memory alloy
Tools & Techniques
Research existing and develop new platforms (both hardware and software) for body-centric interactions, methods for utilizing and adapting traditional electronic components, approaches to working with emerging materials
Body as Interface
Interfaces designed to live both on or around the body, promoting physically expressive engagement
Research and testing of sensors appropriate for human physical interactions including manufactured sensors (flex sensors, accelerometers, biometric, etc.) as well as those constructed from conductive and semi-resistive materials
Tools and methods for displaying information to the wearer and/or the observer
Communication & Networks
Determining capacities and methods for processing, transmitting, and receiving data
- Closeness over Distance
- Impact of proxemics on networked physicality, both technically and conceptually
Focus & Approach
- Critical engagement with technology – not just asking how but why
- Interdisciplinary practices – intersection of art, design, technology
- Meaningful Interactions – moving beyond the “cool” factor
- Distribution of knowledge – documentation, online publication, tutorials, DIY, open source
- Collaboration – both internal & external
For the final installation of TWM in this academic year, we shared the various projects that we’ve been working on for the past eight months. We began with Loretta Faveri’s SoMo project, in which she has developed different forms of wireless dance sensors and custom...
This month Professor Carol Moukheiber and Assistant Professor Christos Marcopoulos from U of T’s Responsive Architecture at Daniel’s Lab (RAD Lab), and OCADU’s own Assistant Professor David Cecchetto joined us for a presentation and discussion on the “Internet of Things...
Meetup 09: Isabel Pedersen
Isabel Pederson is a Professor of Digital Cultures and Communication at Ryerson University. Her area of research is in augmented reality and future reality-shifting devices. For her PhD, she investigated the motives behind Wearable Technology.
Kate Hartman with the H2.0 Collective
This month’s meetup featured Toronto-based media artist Jessica Thompson, who spoke to us about using the body as the site of the artwork, in both public and intimate ways. Jessica works predominantly with sound, interactivity,...
Jeremy Bailey is Toronto-based "famous New Media artist" who doesn't travel alone to when giving artist talks -- he brings his virtual self, too. Using object recognition techniques in software programs which he writes, Jeremy extends and builds upon his body in virtual space...
Angella Mackey is an independent Canadian clothing designer currently based in Gothenburg, Sweden.
Angella studied, practised, and played in the field of new media and electronic art for almost a decade in Toronto, Canada. In 2007 she set her sights on clothing, inspired by...
Bicycle Jacket by Angella Mackey:
Transformative Textiles by Oldouz Moslemian:
Pong Prom - Ed Keeble
Non-Standard Bodies - Mike Tissenbaum & Ginger Coons
Kameraflage - Conner Dickie
The Toronto Wearables Meetup is a gathering of people interested in wearable technology, fashion, wearable electronics, soft circuits, electronic textiles, emerging...